Beard mode (for writing game rules)

Welcome to my little corner of the web. I'm an artist and designer, and here you can find my collection of works in progress. This website is all about designing while working with community feedback. Most of the magic happens on The Blog. After a bit of discussion, any blog posts that have merit I distil into pages. Please feel free to chip in.

I started this website when I worked as a freelancer for the Black Library; to show off my Cover Artworks, and collect together all my Warhammer heresies I posted all over their forums - and many other forums too! My concepts for Warhammer (40K and Fantasy) are aimed at the older player who grew up with these games in the '80s. I have fond memories of the Rogue Trader era. Back then, the background was a lot more open, and GW left a lot to the imagination.

Now I'm branching out and developing my own setting and game rules. I'm creating a sci-fi/ horror setting called 'Sciror', and the HEMA based 28mm table-top wargame called 'Spheres of War'. Everything I create will be released on this website for free.

Below are the main sections of my website. Have a look around and let me know what you think. I'm always happy to hear from fellow fans of Warhammer, or anyone with something interesting to say on sci-fi, future technology or just plain creative stuff no one has ever thought of before! If you'd like to support my endeavours, subscribe to my site, leave a comment on my guestbook, or contact me;



I've divided my website in three main sections; Sciror, Spheres of War, and Warhammer (well, Philhammer!). The blog links them all together. I post prototype ideas for the sections in the blog to gain feedback before committing to concept. Often 'final' pages within the sections will link back to a blog post to gather further feedback after the fact so that I can refine the concept. If there is no link is on a page you wish to comment on; use the connect button above (and post in the guestbook). I've also included a Gallery section, with past professional and amateur works on display, and a projects page linking to external projects.


This blog is where I post initial concepts to gain feedback. Once a concept has legs, I create a page and add it to the menu above. Pages often reference a blog post at the end to continue gathering feedback. Think of a page as the ‘final form’, that takes into account the original blog post and all the comment feedback.

Blog Changes


Sciror is a sandbox setting for Spheres of War to run fantasy and sci-fi games. In includes a 'meta-framework' which explains the more fantastical elements of these settings such and magic and psionic powers, the nature of the universe, the Infinity, and more, along with some ideas on more mundane concepts future developments. A lot of the sci-fi stuff is basically 'Philhammer' with all the GW IP and references ripped out. The whole setting is designed to be modular.

Sciror Index

Spheres of War

Spheres of War (Sow) combines four traditional (non-computer) war games in one. Each game covers a ‘sphere’ of conflict. The Spheres are Technical (duelling), Tactical (battles), Strategical (wars), and Political (war by other means). Spheres are interoperable and can be combined. For example; the Technical and Political Spheres can be combined into a Role-Play Game.

Spheres of War Index


A collection of works, from my early pre-professional days to my latest creations. The Black Library Gallery is where you'll find all the artwork I produced for them over the years (and a few more Warhammer prices can also be found in the Early Works). There is a nice little Draklodyte in Galerie Daniel Maghen, that I produced for their Dragons book.

Gallery Index


I am a huge fan of Warhammer, and spend a lot of time chatting away on many a forum. Over the years I have come up with a lot of ideas about the setting, from the true nature of Fantasy Orcs, to the complexities of 40K technologies. The 40K concepts page delves into everything and anything: the inner workings of Space Marines and their war gear, the principles of warp physics and how Warp Drives work, the life of the common man within the Imperium and how Hives work. Where possible I try to match GW 'canon', but some liberties have been taken. My ambition is to reinforce the Warhammer image 'as is', the image in the artwork, the 'grimdark' of it all.

Warhammer Index


This is a list of all the projects I have on the go right now, and also lists a few projects by others who were inspired by my ideas and concepts presented on this site.

Projects page